- Noah's Brainbreaks
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- Brain Breaks: 18NOV24 - 22NOV24
Brain Breaks: 18NOV24 - 22NOV24
“Memory is the residue of thought.” -Daniel Willingham
Brain Breaks - Monday
Stand up if ...
You know the names of your great-grandparents
You know a story about your great-grandparents
You eat a vegetable everyday
Would you rather …
Own a turtle over a snake?
Wear shorts or pants?
Game: Freeze Dance
We’re going to play a game called Freeze Dance. Here’s how it works: Play music while everyone dances freely. When the music stops, everyone must freeze immediately. Anyone who moves after the music stops is “out.” Repeat, with the last student remaining declared the winner.
Brain Breaks - Tuesday
Stand up if ...
You know what you want to do after leaving school
You think there is alien life
You eat at least two pieces of fruit a day
Would you rather …
Rather live in the city or the country?
Own a plane over a horse (you cannot sell either and there are no running costs)?
Game: Question Circle
We’re going to play a game called Question Circle. Here’s how it works: One student starts by asking a question, such as, “What did you do on the holidays?” The student next to them answers the question, then asks the same question to the next person in the circle. Each student takes a turn answering and then asking the same question to the person beside them. This continues until everyone has had a chance to answer. It’s a great way to learn about each other's experiences and share stories!
Here are some questions you might use in Question Circle:
What was the best thing you did over the holidays?
If you could visit any place in the world, where would you go?
What’s one thing you’re looking forward to this year?
Who is someone you look up to, and why?
Brain Breaks - Wednesday
Stand up if ...
You agree with this statement, ‘'What does not kill you makes you stronger.'
You are nervous about leaving school
You know how to light a fire without firelighters
Would you rather …
Listen to the radio, watch TV or play video games?
Wear a turtle-neck or flares?
Game: Follow the Leader
We’re going to play a game called Follow the Leader. Here’s how it works: One student will step outside the room while we quietly choose a leader. The leader will then start a rhythmic pattern, like clapping, tapping, or snapping, and everyone else will follow along, copying the leader’s actions. The leader can change the rhythm or movements at any time, and everyone must keep following along without making it obvious who they’re following. When the student comes back in, they’ll watch closely to try and guess who the leader is. Remember, try not to look directly at the leader to keep it challenging!
Brain Breaks - Thursday
Stand up if ...
You think you can change the world for the better
You play an instrument
You want English spelling to be easier
Would you rather …
It is always morning, afternoon, or evening?
Live in an apartment or a house?
Game: No Yes and No
We’re going to play a game called No Yes and No. Here’s how it works: One student will ask another student a series of questions, and the answering student must respond without saying "yes" or "no." They’ll need to be creative with their answers to avoid these words. If the answering student slips and says "yes" or "no," they’re out, and another student takes their place. The game continues, testing everyone’s quick thinking and ability to dodge those forbidden words!
Brain Breaks - Friday
Stand up if ...
You like the smell of roses
You often feel misunderstood
You wear gloves during winter
Would you rather …
Remain as a human being, become a cyborg, or become a robot?
Be excellent at beatboxing or singing?
Game: Spot the Change
We’re going to play a game called Spot the Change. Here’s how it works: One student will step outside the room and make a small change to their appearance. It could be something like adjusting a piece of clothing, removing an accessory, or changing their hairstyle. When they come back, the other students will observe and try to guess what has changed. The first person to spot the change correctly gets a turn to step outside next and make a change of their own.